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Once a join request is accepted, it cannot be revoked.Įach immortal will be given an alternative account bearing the immortal character's name. A faction may have up to 7 players, including the dead. Immortals may accept one join request per night or day phase. An unaligned player may only send only one join request per night and day period. An unaligned player may do so by sending a pm to the host requesting to join the faction of a particular immortal, and the host will pm the immortal player at the beginning of the next phase, who may then accept or reject the request by the end of the that phase, and the host will inform the requesting player of the result. When an immortal dies, the living members of his or her faction lose their alignment and may join the faction of another immortal. The immortal has 3 vetoes that he or she may use to prevent any recruitment from occurring for the duration of 1 night or 1 day. Players may also be dismissed via majority vote. There may be up to 6 living players in a btsc at a time. An ability from the pool may not be used by the btsc more than two nights in a row.Įach btsc may recruit a player each night and each day via majority vote. The mortal players in the btsc may each choose a different ability from the btsc ability pool. The immortal has the ability to RID decapitate one target each night.
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Immortals may only be killed by decapitation. Game ends when only one immortal remains, and those belonging to the surviving immortal's faction are declared winners.Įach faction is led by one immortal and begins with three mortal players. The game begins with four factions of four players with btsc.
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